Randomness
From Maze
(Difference between revisions)
(→II. Randomness and Aesthetics, Pre-Computing) | (→V. The C64 and RND) | ||
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We also synthesize some of the previous sections, and discuss the aesthetic qualities of the 10 PRINT pattern in terms of randomness. | We also synthesize some of the previous sections, and discuss the aesthetic qualities of the 10 PRINT pattern in terms of randomness. | ||
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| + | * Prg in User guide demo of biasing randomness | ||
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| + | * Use to explin to reader how randomness orks, what it's good for | ||
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| + | * Use multiple seeds, then SID register random | ||
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| + | * Is this similar to how it sounds? Visual equivalence | ||
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| + | * Develop three or four one-liners | ||
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| + | * User/programmer side | ||
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| + | * Two note example | ||
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| + | * Point Out that psuedo randomness is not bad or inferior | ||
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| + | * How it could be used to teach someone randomness/probability | ||
===A Working Bibliography=== | ===A Working Bibliography=== | ||
