Talk:Mazes

From Maze

(Difference between revisions)
Jump to: navigation, search
Line 12:Line 12:
The second half of the chapter feels like a different chapter altogether. It might make more sense to give this its own space since mazes in the realm of computing has so many connections with other aspects of 10 PRINT.
The second half of the chapter feels like a different chapter altogether. It might make more sense to give this its own space since mazes in the realm of computing has so many connections with other aspects of 10 PRINT.
−
Second Person Mazes: It is in our best interests to connect Adventure and the Myth of Theseus -- even passingly.
+
Line 21:Line 21:
We still haven't tackled the second half.
We still haven't tackled the second half.
 +
Second Person Mazes: It is in our best interests to connect Adventure and the Myth of Theseus -- even passingly.
cut: The cultural resonance of mazes can be seen in numerous maze-based movies. According to Clifford Pickover, the first major one of these was aptl called ''The Maze,'' and was a 1953 horror film directed by William Cameron Menzies. The maze in the film was the hedgerow kind, like the snowed-under maze of ''The Shining'' (1980).
cut: The cultural resonance of mazes can be seen in numerous maze-based movies. According to Clifford Pickover, the first major one of these was aptl called ''The Maze,'' and was a 1953 horror film directed by William Cameron Menzies. The maze in the film was the hedgerow kind, like the snowed-under maze of ''The Shining'' (1980).
The Internet Movie Database lists 33 films, television shows, and videogames with the word “maze” in their title, including a 1929 melodrama, ''The Devil’s Maze,'' and the 1916 film, ''The Purple Maze.'' And there more than 100 motion pictures and videogames whose titles contain “Labyrinth” -- not just the famous film with David Bowie.
The Internet Movie Database lists 33 films, television shows, and videogames with the word “maze” in their title, including a 1929 melodrama, ''The Devil’s Maze,'' and the 1916 film, ''The Purple Maze.'' And there more than 100 motion pictures and videogames whose titles contain “Labyrinth” -- not just the famous film with David Bowie.
 +
 +
As I see it we have two choices with the second half, maybe three.
 +
 +
1. Commit to the schema of 3 types of computerized presentations and explain its meaning for 10 Print
 +
2. tie the computer mazes to their respective categories above (danger, experimentation, etc.)
 +
3. spin this off into its own chapter.
 +
 +
I'm leaning toward #2. It could be achieved either by moving the computer mazes into their respective categories or alluding to the categories from within part 2 of the chapter.
 +
 +
I have a sneaking suspicion that the 2 most important aspects (as evidenced by the fact that they have been written) are 2nd and 3rd person.
 +
 +
Tying 2nd person text to programming manuals has potential to be an awesome concluding point here.
 +
 +
1st and 3rd person mazes have obvious parallels in the mazes above.
 +
 +
Another point that should be emphasizes are the user-drawn maps -- again, because this practice has strong ties to learning programming with flow charts but also a sense of trying to trace out the paths within the system of the computer.

Revision as of 00:31, 22 November 2010

View this revision of Talk:Mazes.

Personal tools