Mazes
From Maze
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The 10 PRINT program's output is a visual, procedural maze; an on-screen maze generated by an algorithm. | The 10 PRINT program's output is a visual, procedural maze; an on-screen maze generated by an algorithm. | ||
| − | This chapter argues that the use of the word "maze" to describe what by many definitions is not a maze is rooted in the cultural history of the word in the 1970s and early 1980s, when "maze" conjured up specific images that resonated with home computer users. | ||
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It would simply be impossible to use the word "maze" within the semiotic domain of computers and without recalling these games to some extent. The various sources from the early eighties that called the 10 PRINT output a "maze" tapped into a cultural history of mazes that home programmers and game players would be aware of. | It would simply be impossible to use the word "maze" within the semiotic domain of computers and without recalling these games to some extent. The various sources from the early eighties that called the 10 PRINT output a "maze" tapped into a cultural history of mazes that home programmers and game players would be aware of. | ||
