Review of Ports and Variations by Patsy

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(Created page with 'This chapter should accomplish several goals: Make it really plain • that variations on a theme is one way of performing close readings that turn out to have specific ways of…')
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Here are some of the “variations” I can imagine:
Here are some of the “variations” I can imagine:
1) line edits: same language, same platform, change the variables (this is what you’ve pretty much done);
1) line edits: same language, same platform, change the variables (this is what you’ve pretty much done);
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2) language implementations: translate BASIC to another language to get a similar-if-not-the-same maze-effect; (might include a bit on approximation and what’s “poetic” about the 10PRINT line).
2) language implementations: translate BASIC to another language to get a similar-if-not-the-same maze-effect; (might include a bit on approximation and what’s “poetic” about the 10PRINT line).
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3) port the program to another platform: what does that variation entail/invoke/alter/discard -- and why does any of it matter?
3) port the program to another platform: what does that variation entail/invoke/alter/discard -- and why does any of it matter?

Revision as of 09:49, 16 November 2010

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