Generative Design
From Maze
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(→10 Print... in the Wild) | |||
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Sol LeWitt's Wall Drawing #358 from 1981 has a striking similarity to 10 Print... by creating an arc to connect the corners, rather than a strait line. The decision to draw and arc also requires four shapes instead of two because arcs can be concave or convex. LeWitt defines this drawing as three sentences: | Sol LeWitt's Wall Drawing #358 from 1981 has a striking similarity to 10 Print... by creating an arc to connect the corners, rather than a strait line. The decision to draw and arc also requires four shapes instead of two because arcs can be concave or convex. LeWitt defines this drawing as three sentences: | ||
| − | 358. A 12" (30 cm) grid covering the wall. Within each 12" (30 cm) square, one arc from the corner. (The direction of the arcs and their placement are determined by the draftsman.) | + | 358. A 12" (30 cm) grid covering the wall. |
| + | Within each 12" (30 cm) square, one arc from the corner. | ||
| + | (The direction of the arcs and their placement are | ||
| + | determined by the draftsman.) | ||
This system is not possible to create using the standard C64 characters between these shapes aren't included, but is shows how a similar logical drawing structure... | This system is not possible to create using the standard C64 characters between these shapes aren't included, but is shows how a similar logical drawing structure... | ||
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[Insert “Wall Drawing #358” Figure] | [Insert “Wall Drawing #358” Figure] | ||
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==Notes== | ==Notes== | ||
