Variations on a maze

From Maze

(Difference between revisions)
Jump to: navigation, search
(→Orthogonal Weave)
(→Corners)
Line 95:Line 95:
As it turns out, diagonal mazes are symbolically efficient on a Cartesian grid due to the fact that four characters meet at the corners, whereas only two meet along an edge. Thus, intersections of up to four lines (the building blocks of a rectilinear maze) can be created at corners if we use diagonal lines.
As it turns out, diagonal mazes are symbolically efficient on a Cartesian grid due to the fact that four characters meet at the corners, whereas only two meet along an edge. Thus, intersections of up to four lines (the building blocks of a rectilinear maze) can be created at corners if we use diagonal lines.
 +
(Add note on including 1,2,3,4,5 etc. spaces in order to try to create a spaced offset -- note similarity to Gotcha etc.)
 +
 +
10 PRINT " "CHR$(108+(INT(RND(1)+.5)*3)); : GOTO 10
 +
=== Four Walls ===
=== Four Walls ===

Revision as of 15:50, 3 August 2010

View this revision of Variations on a maze.

Personal tools