Variations on a maze
From Maze
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(→Orthogonal Weave) | (→Corners) | ||
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As it turns out, diagonal mazes are symbolically efficient on a Cartesian grid due to the fact that four characters meet at the corners, whereas only two meet along an edge. Thus, intersections of up to four lines (the building blocks of a rectilinear maze) can be created at corners if we use diagonal lines. | As it turns out, diagonal mazes are symbolically efficient on a Cartesian grid due to the fact that four characters meet at the corners, whereas only two meet along an edge. Thus, intersections of up to four lines (the building blocks of a rectilinear maze) can be created at corners if we use diagonal lines. | ||
| + | (Add note on including 1,2,3,4,5 etc. spaces in order to try to create a spaced offset -- note similarity to Gotcha etc.) | ||
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| + | 10 PRINT " "CHR$(108+(INT(RND(1)+.5)*3)); : GOTO 10 | ||
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=== Four Walls === | === Four Walls === | ||
