Regularity

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== Intro ==
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[[File:http://en.wikipedia.org/wiki/File:C64_Koala_Painter.png]]
[[File:http://en.wikipedia.org/wiki/File:C64_Koala_Painter.png]]
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This repetitive process of minimalist marks to create a large pattern seems less like an effort to make the programmer feel the god-like power of the fine artist but rather the plodding repetition of the machine. Yet that single line of instructions proves to be, as this book demonstrates, deceptively simple, building as it repeats the evocation of an unending generation of mazes, linking it to two artistic traditions. The first is the world of craft, particularly pattern-based crafts such as needlework and ornamental design. The second is a movement within the fine arts in the twentieth century to create complex patterns out of repeated procedures upon very basic units. In this way, the aesthetic of 10 PRINT parallels experiments in painting, sculpture, sound composition, video art, performance, experimental animation, and dance, particularly from the decade immediately prior to 10 PRNT. In both cases, the art forms rely on lessons conveyed in 10 PRINT, a continual repetition of a simple rhythmic procedure or rule across a regular space or time signature can create a complex and stimulating gestalt. What fine arts deploy as an act in radical minimalism and craft deploys as a established technique for production, the C64 presents as a glimpse at the potential and the unexpected ramifications of the simple repeated rule.
This repetitive process of minimalist marks to create a large pattern seems less like an effort to make the programmer feel the god-like power of the fine artist but rather the plodding repetition of the machine. Yet that single line of instructions proves to be, as this book demonstrates, deceptively simple, building as it repeats the evocation of an unending generation of mazes, linking it to two artistic traditions. The first is the world of craft, particularly pattern-based crafts such as needlework and ornamental design. The second is a movement within the fine arts in the twentieth century to create complex patterns out of repeated procedures upon very basic units. In this way, the aesthetic of 10 PRINT parallels experiments in painting, sculpture, sound composition, video art, performance, experimental animation, and dance, particularly from the decade immediately prior to 10 PRNT. In both cases, the art forms rely on lessons conveyed in 10 PRINT, a continual repetition of a simple rhythmic procedure or rule across a regular space or time signature can create a complex and stimulating gestalt. What fine arts deploy as an act in radical minimalism and craft deploys as a established technique for production, the C64 presents as a glimpse at the potential and the unexpected ramifications of the simple repeated rule.
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== The Flow of Control ==
== The Flow of Control ==

Revision as of 04:52, 30 July 2011

View this revision of Regularity.

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