Talk:Regularity
From Maze
(Difference between revisions)
(→Outline for Repeating: Regularity in Time and Process: Outline for Repeating Motion in Modern Art) | |||
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= Outline for Repeating: Regularity in Time and Process = | = Outline for Repeating: Regularity in Time and Process = | ||
| + | 1. Motion + Generative are essential to 10 PRINT | ||
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| + | - 10 PRINT is performed by C64 | ||
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| + | 2. Repeating Motion in Modern Art | ||
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| + | - Naum Gabo and Pevsner Manifesto | ||
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| + | - Hans Richter and Viking Eggeling in abstract animation | ||
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| + | - Repetition in Video Art (Richard Serra “Hand Catching Lead”, Bruce Nauman "Square Dance") | ||
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| + | - Repetition in Experimental Animation (Lillian Schwartz "ENIGMA", Norman McClaren "Synchromy", Tony Conrad "Flicker") | ||
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| + | - Repetition in American Minimalist Music (Reich "Piano Phase" and "Clapping Music", Glass, more...) | ||
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| + | - Repetition in Performance Art (Acconci "Step Piece" Alan Kaprow "Work, A Happening September 1969" ) | ||
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| + | - Dance (Lucinda Childs, Philip Glass and Sol LeWitt) brings it all together | ||
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| + | 3. Generative Aesthetics | ||
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| + | - Max Bense as influence on Nees, Nake, Mohr. Cybernetic Serendipity | ||
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| + | - Modern definition of Generative (from Gelertner) | ||
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| + | - The Generative has less precedent, early computer images were generative in space, but not time | ||
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| + | - Game of Life as rules followed on a grid in generative way | ||
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[Original List] | [Original List] | ||
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- Game of Life is a process on a grid, fascination since invented, holds on | - Game of Life is a process on a grid, fascination since invented, holds on | ||
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= Outline possibilities for GRID = | = Outline possibilities for GRID = | ||
