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(Big reorganization to distiguish draft text from notes)
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C64 with keyboard visible: See http://www.henseleit.de/bilder/800px-Commodore64.jpg
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== Draft Text for the Book ==
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== Published Versions of "10 PRINT ..." ==
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* [[BASIC in Print and in Memory]] (Nick)
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* [[Maze walking, solvability, generate-and-test]] (Jeremy)
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== Notes, Etc. ==
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* [[PATH and 10 Print Interpretation]] (Jeremy & Michael)
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* [[Colors, foreground / background]] (?)
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* [[10 Print in a visual context]] (Casey, John)
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* [[Visual Essay]] (Casey, John)
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* [[Mazes|Notes on Mazes, Patterns, and Textiles]]
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* [[Code|Notes on Code]]
* [[C64 Users Guide|Three-Line Version in the ''Commodore 64 User's Guide'', 1982]]
* [[C64 Users Guide|Three-Line Version in the ''Commodore 64 User's Guide'', 1982]]
* [[RUN Magic 93|One-Line Version in ''RUN'', 1984]]
* [[RUN Magic 93|One-Line Version in ''RUN'', 1984]]
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== Our Ports and Reimplementations of the Program ==
 
* [[BASIC CHR 109|BASIC: 10 PRINT CHR$(109+RND(1)*2); : GOTO 10]]
* [[BASIC CHR 109|BASIC: 10 PRINT CHR$(109+RND(1)*2); : GOTO 10]]
* [[BASIC CHR 205.5|BASIC: 10 PRINT CHR$(205.5+RND(1)); : GOTO 10]]
* [[BASIC CHR 205.5|BASIC: 10 PRINT CHR$(205.5+RND(1)); : GOTO 10]]
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* [[Proposal Reviews from MIT Press]]
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* C64 with keyboard visible: http://www.henseleit.de/bilder/800px-Commodore64.jpg
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== Enthusiasm-Driven Writing ==
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==== Please sort these into a single page of notes ====
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# [[BASIC in Print and in Memory]] (Nick)
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* [[Random number generation]] (Ian, Michael)
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# [[PATH and 10 Print Interpretation]] (Jeremy & Michael)
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* [[Rnd|Notes on Randomness]]
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# [[10 Print in LOGO/Turtle Geometry]] (Jeremy)
 
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# [[Random number generation]] (Ian, Michael)
 
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# [[10 Print, 6502 asm, and the C64 Platform]] (Ian)
 
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# [[Maze walking, solvability, generate-and-test]] (Michael)
 
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# [[Mazes in context of period games]] (Mark Sample, Jeremy)
 
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# [[Colors, foreground / background]] (?)
 
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# [[10 Print in a visual context]] (Casey, John)
 
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# [[Visual Essay]] (Casey, John)
 
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# [[Porting, emulating, translating, preserving ... digital survival]] (Patsy, Jeremy)
 
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== Notes Based on the Draft Table of Contents ==
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== To Be Written ==
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# First Gloss
 
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# Creative, Recreational Programming and BASIC
 
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# Microcomputing, Home Computing, and the Commodore 64
 
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# The Infinite Loop
 
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# [[Rnd|Randomness]]
 
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# Character Sets and Character Graphics
 
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# [[Mazes|Mazes, Patterns, and Textiles]]
 
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# Paratexts, Contexts, and the Transmission of [[Code]]
 
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# Final Gloss
 
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== [[Proposal Reviews from MIT Press]] ==
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* [[10 Print in LOGO/Turtle Geometry]] (Jeremy)
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* [[10 Print, 6502 asm, and the C64 Platform]] (Ian)
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* [[Mazes in context of period games]] (Mark Sample, Jeremy)
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* [[Porting, emulating, translating, preserving ... digital survival]] (Patsy, Jeremy)
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