Talk:Randomness
From Maze
(Difference between revisions)
(→The broken RND implementation) | |||
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| + | review by Noah 7/12/2011 | ||
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| + | -add Cage transcendental thought, transcendental/random numbers | ||
| + | -Chance might produce? stunning poetry, breathtaking art, and uncanny music suggest: "lead to" (chance helped, but not produced) | ||
| + | -a Million Random Digits, add ref to Dartmouth manual telling prgmrs throw away first N numbers | ||
| + | -move properly randomized pic to top. | ||
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| + | OK, structurally speaking, I think the section ends on a whimper (as it suggests) because the most important stuff: THE C64 AND RND got stuck at the end. | ||
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| + | old structure "randomness is v. important. yup, c64 had it, too." | ||
| + | suggestion: | ||
| + | new stucture "c64 has this randomness, why? oh yeah because it's v. important." | ||
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== Moved from Randomness Chapter on 6/16/2011 == | == Moved from Randomness Chapter on 6/16/2011 == | ||
