Talk:Randomness

From Maze

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(→The broken RND implementation)
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review by Noah 7/12/2011
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-add Cage transcendental thought, transcendental/random numbers
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-Chance might produce? stunning poetry, breathtaking art, and uncanny music suggest: "lead to" (chance helped, but not produced)
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-a Million Random Digits, add ref to Dartmouth manual telling prgmrs throw away first N numbers
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-move properly randomized pic to top.
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OK, structurally speaking, I think the section ends on a whimper (as it suggests) because the most important stuff: THE C64 AND RND got stuck at the end.
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old structure "randomness is v. important. yup, c64 had it, too."
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suggestion:
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new stucture "c64 has this randomness, why? oh yeah because it's v. important."
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== Moved from Randomness Chapter on 6/16/2011 ==
== Moved from Randomness Chapter on 6/16/2011 ==

Revision as of 13:05, 12 July 2011

View this revision of Talk:Randomness.

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