Randomness
From Maze
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=== Works Cited === | === Works Cited === | ||
| + | Benjamin, Walter. 1999. ''The Arcades Project''. Ed. Rolf Tiedemann. Trans. Howard Eiland and Kevin McLaughlin. Cambridge, Massachusetts: Belknap-Harvard UP. | ||
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Bennett, Deborah. 1998. Randomness. Cambridge Mass.: Harvard University Press. | Bennett, Deborah. 1998. Randomness. Cambridge Mass.: Harvard University Press. | ||
Caillois, Roger. 2003. Man, Play, and Games. Trans. Meyer Barash. New York: The Free Press. | Caillois, Roger. 2003. Man, Play, and Games. Trans. Meyer Barash. New York: The Free Press. | ||
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| + | Dreiser, Theodore. 1981. ''Sister Carrie''. New York: Penguin. | ||
Ekeland, Ivar. 1996. The Broken Dice, and Other Mathematical Tales of Chance. University of Chicago Press, June 15. | Ekeland, Ivar. 1996. The Broken Dice, and Other Mathematical Tales of Chance. University of Chicago Press, June 15. | ||
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Lord, E. A., and S. Ranganathan. 2006. Truchet tilings and their generalisations. Resonance 11, no. 6 (6): 42-50. doi:10.1007/BF02838881. http://www.springerlink.com/content/w1577r5g78rx2033/. | Lord, E. A., and S. Ranganathan. 2006. Truchet tilings and their generalisations. Resonance 11, no. 6 (6): 42-50. doi:10.1007/BF02838881. http://www.springerlink.com/content/w1577r5g78rx2033/. | ||
| + | Lord Ronin from Q-Link. 2008. βIn the Beginning Part 8.β Commodore Free Magazine, September. http://commodorecomputerclub.co.uk/view.php?art=commodore_free_23&loc=magazine. | ||
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| + | Malaby, Thomas M. 2003. ''Gambling Life: Dealing in Contingency in a Greek City''. Urbana: University of Illinois Press. | ||
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Neumann, John von. 1961. Various Techniques Used in Connection with Random Digits. In Collected Works: Design of Computers, Theory of Automata and Numerical Analysis, ed. A.H. Taub, 5:768-769. Oxford: Pergamon Press. | Neumann, John von. 1961. Various Techniques Used in Connection with Random Digits. In Collected Works: Design of Computers, Theory of Automata and Numerical Analysis, ed. A.H. Taub, 5:768-769. Oxford: Pergamon Press. | ||
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RAND Corporation. 1955. A Million Random Digits with 100,000 Normal Deviates. http://www.rand.org/pubs/monograph_reports/MR1418/index2.html. | RAND Corporation. 1955. A Million Random Digits with 100,000 Normal Deviates. http://www.rand.org/pubs/monograph_reports/MR1418/index2.html. | ||
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| + | Salen, Katie, and Eric Zimmerman. 2004. ''Rules of Play: Game Design Fundamentals''. Cambridge: MIT Press. | ||
Rotenberg, A. 1960. A new pseudo-random number generator. Journal of the ACM (JACM) 7, no. 1: 75β77. | Rotenberg, A. 1960. A new pseudo-random number generator. Journal of the ACM (JACM) 7, no. 1: 75β77. | ||
