Randomness

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Within the twentieth century, John Cage is most responsible for promoting random processes within the arts. Cage was strongly influenced by Duchamp. From Cage's point of view, random elements can remove individual bias from creation; they may be used to go beyond the limitations of the taste and bias through “chance operations”. In additional to his work as a composer following these ideas, Cage influenced generations of artists through his writing, lectures, and classes. In this text “Experimental Music”, Cage wrote, “Those involved with the composition of experimental music find ways and means to remove themselves from the activities of the sounds they make. Some employ chance operations, derived form sources as ancient as the Chinese Books of Changes, or as modern as the tables of random numbers used also by physicists in research.” [Cage 66, p. 10] [Note: Earle Brown used the following random sampling number tables: "M.G. Kendall and B. Babington Smith, A Table of Random Sampling Numbers. Tracts for Computers no. 24. (Cambridge, UK: Cambridge University Press, 1939)."] Cage's style of random composition was to create a system of parameters, then leave the results to circumstance. Cage explained, “This means that each performance of such a piece of music is unique, as interesting to its composer as to others listening. It is easy to see again the parallel with nature, for even with leaves of the same tree, no two are exactly alike.” [Cage 66, p. 11] Random components are used to transform a single composition into a space of potential compositions. Over the decades, Cage used an array of techniques to insert unexpected elements into this compositions. He defines the range of techniques used by himself and his contemporaries in the 1958 lectures “Composition as Process”. There are generally two methods for utilizing random values – using them at the time of composition to define the work, or to allow for variation while the work is performed. This second category of is most similar to 10 Print, where the random decisions are made during the programs execution, or to say it a different way, while the instructions are performed by the C64 operating system.
Within the twentieth century, John Cage is most responsible for promoting random processes within the arts. Cage was strongly influenced by Duchamp. From Cage's point of view, random elements can remove individual bias from creation; they may be used to go beyond the limitations of the taste and bias through “chance operations”. In additional to his work as a composer following these ideas, Cage influenced generations of artists through his writing, lectures, and classes. In this text “Experimental Music”, Cage wrote, “Those involved with the composition of experimental music find ways and means to remove themselves from the activities of the sounds they make. Some employ chance operations, derived form sources as ancient as the Chinese Books of Changes, or as modern as the tables of random numbers used also by physicists in research.” [Cage 66, p. 10] [Note: Earle Brown used the following random sampling number tables: "M.G. Kendall and B. Babington Smith, A Table of Random Sampling Numbers. Tracts for Computers no. 24. (Cambridge, UK: Cambridge University Press, 1939)."] Cage's style of random composition was to create a system of parameters, then leave the results to circumstance. Cage explained, “This means that each performance of such a piece of music is unique, as interesting to its composer as to others listening. It is easy to see again the parallel with nature, for even with leaves of the same tree, no two are exactly alike.” [Cage 66, p. 11] Random components are used to transform a single composition into a space of potential compositions. Over the decades, Cage used an array of techniques to insert unexpected elements into this compositions. He defines the range of techniques used by himself and his contemporaries in the 1958 lectures “Composition as Process”. There are generally two methods for utilizing random values – using them at the time of composition to define the work, or to allow for variation while the work is performed. This second category of is most similar to 10 Print, where the random decisions are made during the programs execution, or to say it a different way, while the instructions are performed by the C64 operating system.
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In Cage's Music of Changes (1951) and Earle Brown's Indices (1954/57) random values are used to create a fixed composition. Cage used the I-Ching (Book of Changes) to determine among other elements. He flipped three coins six times to determine the hexagram ??? [Note: I stopped writing this section for fear of too much irrelevant detail.]
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<del>In Cage's Music of Changes (1951) and Earle Brown's Indices (1954/57) random values are used to create a fixed composition. Cage used the I-Ching (Book of Changes) to determine among other elements. He flipped three coins six times to determine the hexagram ??? [Note: I stopped writing this section for fear of too much irrelevant detail.]</del>
Within two-dimensional visual art, mechanical random processes were explored for the reasons championed by Cage. The eminent contemporary painter Gerhard Richter provides a simple answer to why this is beneficial, “I'm often astonished to find how much better chance is than I am.” There's precedent for chance used within visual works dating back to collage works by Jean (Hans) Arp from 1916, but the two most relevant early works to 10 Print are the Spectrum of Colors Arranged by Chance collage series (1951) by Ellsworth Kelly and Random Distribution of 40,000 Squares Using the Odd and Even Numbers of a Telephone Directory (1961) by François Morellet. Both of these works start with an even grid and proceed to fill the grid carefully with elements based on the algorithms developed by the artists. Kelly used squares of colored paper and placed according to a system he designed. He assigned a number to each color and then plotted the numbers on the grid according the a pseudo-mathematical system. [Malone 2009 p. 133] Morellet employed the more strict system by reading a series of numbers from the telephone book. He made a grid of 200 vertical and horizontal lines and if the assigned number was even, he painted the square blue; if the number was odd, he painted the square red. In both systems and in 10 Print, the structure of the grid makes it possible to focus on the variability created through the random operations.
Within two-dimensional visual art, mechanical random processes were explored for the reasons championed by Cage. The eminent contemporary painter Gerhard Richter provides a simple answer to why this is beneficial, “I'm often astonished to find how much better chance is than I am.” There's precedent for chance used within visual works dating back to collage works by Jean (Hans) Arp from 1916, but the two most relevant early works to 10 Print are the Spectrum of Colors Arranged by Chance collage series (1951) by Ellsworth Kelly and Random Distribution of 40,000 Squares Using the Odd and Even Numbers of a Telephone Directory (1961) by François Morellet. Both of these works start with an even grid and proceed to fill the grid carefully with elements based on the algorithms developed by the artists. Kelly used squares of colored paper and placed according to a system he designed. He assigned a number to each color and then plotted the numbers on the grid according the a pseudo-mathematical system. [Malone 2009 p. 133] Morellet employed the more strict system by reading a series of numbers from the telephone book. He made a grid of 200 vertical and horizontal lines and if the assigned number was even, he painted the square blue; if the number was odd, he painted the square red. In both systems and in 10 Print, the structure of the grid makes it possible to focus on the variability created through the random operations.

Revision as of 01:02, 2 April 2011

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