Talk:Randomness

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After spending some hours on researching Truchet, I don't think his work fits in Random. The work he did on tiling is extraordinary and entirely relevant to 10 Print, but I can't find a single instance where Truchet himself used random values. If we move forward with a section about "grids" then I think he should go there. The article "The Tiling Patterns of Sebastien Truchet and the Topology of Structural Hierarchy" published in Leonardo has a translation of Truchet's original document.
After spending some hours on researching Truchet, I don't think his work fits in Random. The work he did on tiling is extraordinary and entirely relevant to 10 Print, but I can't find a single instance where Truchet himself used random values. If we move forward with a section about "grids" then I think he should go there. The article "The Tiling Patterns of Sebastien Truchet and the Topology of Structural Hierarchy" published in Leonardo has a translation of Truchet's original document.
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Note from Mark: I agree with the Truchet. We were initially going to use him in the maze chapter, but it didn't fit there either. The Grids or Regularity chapter might be a good place. I've been reading up on him as well; it'll be interesting to see how our readings overlap.
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--[[User:MarkSample|MarkSample]] 23:56, 30 March 2011 (UTC)

Revision as of 19:56, 30 March 2011

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